The game

"This is the weapon of war that humanity needs to win the final battle".

by Robert Martínez

Game on sale (only spanish version)

Escaping the Matrix

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Escapint the Matrix informs you that the personal data you provide by filling out this form will be processed by Carme Jiménez Huertas as the person responsible for this website; Purpose: To send commercial information, news and promotions by e-mail about Salir de la Matrix products; Legitimation: Consent of the interested party; Recipients: Your data is stored on the servers of the hosting company Webempresa – See Webempresa’s privacy policy; Rights: You can access, rectify, limit or delete all your data at info@salir-de-la-matrix.com; For more information see the privacy policy of this website.

Get the game

Escaping the Matrix

Free shipping to mainland Spain and Balearic Islands.

More destinations coming soon.

Instructions

Quick instruction guide

Number of players: two to four players.

If there are more than four players, teams can be made.

Each player chooses four counters (avatars) of the same colour and places them on the first square of each level: squares 1, 50, 71 and 99.

The player who draws the lowest number starts the game.

The player who lands on the door of the final liberation (square 108) with one of his counters and meets the following conditions can escape the Matrix:

After rolling the dice, the player chooses which counter to move, he can have more than one token on the same level.

Types of squares

If you are up for a game,

a new world will reveal itself to you.

Level 4

  • Square 19: move back to square 1
  • Square 22: move back to square 2
  • Square 25: move back to square 5
  • Square 28: move back to square 9
  • Square 33: move back to square 13
  • Square 43: move forward to square 60

Level 3

  • Square 56: move forward to square 82
  • square 58: move back to square 31
  • Square 60: move back to square 33 and to square 13
  • Square 64: move back to square 39
  • Square 65: move forward to square 71
  • Square 70: move forward to square 98

Level 2

  • Square 77: move back to square 33 and to square 13
  • Square 98: move back to square 70

Level 1

In level 1 there are no squares to move backwards. The aim is to get to square 108 with an exact number.

What do you need to play?

MATERIALS

The game board and cards have been specially designed according to the cosmovision developed in the book Escaping the Matrix.

NOTE: he dice and avatars that appear in the illustration are sample models that are different from the final version.

Symbolic interpretation of the game

To understand life, there is nothing better than experiencing it. In the total absence of a cognitive pattern to help us conceptualize what the place we live in is like, I have decided to create an instructional game that will allow us to understand the cosmovision that ancestral cultures had of the Earth plane.

Level 1, blue, higher planetary systems, spiritual plane, consisting of 10 squares, is an ethereal plane of high consciousness located on a non-visible level.

Level 2, yellow, wandering bodies and constellations, mental plane, consisting of 28 squares, includes the planets and luminaries that imprint the magnetic information that the plane of Earth inhabitants are programmed with. On the mental plane, everything that will later materialize in the physical world on the lower levels is previously generated on the energetic level.

Level 3, green, Earth plane, emotional plane, consisting of 21 squares is divided into concentric rings and has a huge extension. In the central ring, limited by a wall of ice, are the continents and seas that we know. This is where humans, highly emotional beings, live.

Level 4, red, underworld regions, material plane, consisting of 49 squares, represents the dense world inhabited by technocrats executing great material works. Below the underworld and the seven underground levels, are the infernal regions inhabited by demons.

The design of the game gives many clues about the configuration of the cosmic egg in which we are trapped, living simultaneous lives on different planes. There are dimensional portals linking the different levels that can be used to ascend and descend. Although we may not be aware of this reality, there is sufficient documentation to support the existence of beings that seek to rule the Earth plane from underworld levels that are not subject to our concept of time and matter.

As with all games, the unfolding of the game can offer us clues about our personal path of evolution: are there levels that are difficult for me? Am I not getting enough Dharma points? Do I always get the same messages? These are aspects that allow us to reflect on our way of being and of existing in the Matrix.

Keep in mind that this is a game, a metaphor of life. Playing a game is still the best and most fun way to learn.

Are you up to playing for real or do you prefer to remain trapped in the Matrix?

Get the game

Escaping the Matrix

Free shipping to mainland Spain and Balearic Islands.

More destinations coming soon.

Game on sale (only spanish version)

Escaping the Matrix

Sign up here for our newsletter to receive updates!

Escaping the Matrix informs you that the personal data you provide by filling out this form will be processed by Carme Jiménez Huertas as the person responsible for this website; Purpose: To send commercial information, news and promotions by e-mail about Salir de la Matrix products; Legitimation: Consent of the interested party; Recipients: Your data is stored on the servers of the hosting company Webempresa – See Webempresa’s privacy policy; Rights: You can access, rectify, limit or delete all your data at info@salir-de-la-matrix.com; For more information see the privacy policy of this website.